E2Orbit clockwise
isolate a still subject while the world moves; a turning point
An arc right curves the camera to the right around the subject. What it's for: reveal a second side of a character; a quiet shift in power.
E1

Scene paragraph A misty forest clearing at dawn, photoreal medieval fantasy. A bareheaded knight with short dark hair and a short beard, in battered steel plate armor and a dark blue cloak kneels alone in the center of the clearing, head bowed, both hands resting on the hilt of a longsword planted point-down in the grass. Tall pines all around, drifting mist, grey diffused light. Live-action footage shot on 35mm film, real people, natural skin and textures.
Full shot of the knight from a front three-quarter angle at eye level, the camera on a curved track moving along a shallow curve toward screen right around him from the first second, keeping the same distance and height. 0–2s: he kneels perfectly still with his head bowed as the camera starts travelling along the curve. 2–4s: the camera keeps curving around him while he stays still, the pines behind him sliding sideways across the frame. 4–6s: the viewing angle swings from his front three-quarter toward his side. 6–8s: the camera settles on his full side profile as he raises his head and looks into the distance. Throughout: the camera moves around him while he stays in place, a quarter arc, one continuous take.
Keep the subject still and say so. Otherwise the model turns the subject instead of moving the camera around them.
Other direction: Arc left
Pairs with: Resolve · Tai chi sequence
E2isolate a still subject while the world moves; a turning point
E2bisolate a still subject while the world moves; a turning point